Archive for the ‘General Human Factors’ Category

The Role of Social Media in Attracting Web Site Traffic

Friday, June 11th, 2010

A decade ago the most important way of attracting visitors to websites was through search engine optimization (SEO). Although SEO is still an important component of a website strategy, the growth of social media (blogs, interactive eZines, Twitter, chat, Facebook and so on) has added a new strategy in the quest for website visitors—social relevance.

It is often said that “content is king” when describing what it is that draws people to websites. For content to be an effective website “draw” it must meet one or more human needs. It can be entertaining (e.g., The Onion, http://www.theonion.com/); it can address the social desires of its visitors (e.g., 43 Things, http://www.43things.com/); it can address the professional needs of its visitors (e.g., LinkedIn, http://www.linkedin.com/); it can be informative (e.g., Wikipedia, http://www.wikipedia.org/); or it can be used to solve problems (e.g., wikiHow,  http://www.wikihow.com/).

Many corporate sites provide only routine information about their organization presented in language that is about as exciting as the tax code. SEO for such sites is like providing a well drawn map to the South Bronx – the map is great but nobody wants to go there. In addition, many corporations view website creation a little like building a factory—there is a large investment up front followed by a relatively small investment in ongoing maintenance. In the social media age creating a successful website is more like managing a publication—success involves a sustained effort targeted at the site’s most important constituencies.

PinnacleHealth has two major constituencies—the medical community and the patient community. The medical community helps establish PinnacleHealth’s reputation, can provide patient referrals and comprises the pool of prospective applicants when the organization recruits new doctors. The patient community consists of past, current and prospective users of PinnacleHealth’s services. The key question for each group is what needs can the PinnacleHealth site address on an ongoing basis?

As an example, consider the needs of the medical community. This community is already highly engaged in social media. The social landscape is dominated by a half dozen influential blogs (KevinMD,  HIS Talk, etc.) and a small number of aggressively published eZines (Health B2B Marketing, Fierce Practice Management, etc.). These publications define the online social environment for the medical community and they are a rich source of issues that are of immediate concern to doctors.

We recommend that PinnacleHealth use its website to engage the medical community through articles and “op-ed” pieces on the current hot topics in the online medical media. For example, the Federal Trade Commission currently expects doctors and other healthcare providers to take time away from the practice of medicine to help fight identity theft through a program called the “Red Flag Rules.”  Needless to say this is a highly controversial initiative. Recently, Senators John Thune and Mark Begich have proposed a bill that would exempt doctors from this obligation. What is PinnacleHealth’s position on this? If healthcare organizations act as “identity theft cops” what impact will it have on their relationships with the patient communities they serve? What are the legal risks of falsely accusing a patient of identity theft? How much time does this take away from the practice of medicine? The opportunities for opinion, comment, surveys, case studies, and creative solutions on this one issue are nearly endless. It is also a good example of the kind of content that characterizes successful websites in the age of social media.

New Workshop from MediCHI: Your patient has a pulse, does your software?

Thursday, December 10th, 2009

Learn more at the The Defensive Buying Workshop

Defensive Buying – Your Key to Selecting the Best Medical Software

Wednesday, December 9th, 2009

Just published, “Defensive Buying – Your Key to Selecting the Best Medical Software” in HCPLive, http://tinyurl.com/y9q65xj

Guest Article: Coping with Stress of Senior Home Care

Tuesday, December 8th, 2009

Senior home care is making the decision to care for your aging parents or loved ones in their home or in your home allowing them their independence but taking on the responsibility of their being the caregiver.  Caring for aging parents or loved ones carries a lot of responsibility and a range of emotions.  No matter how much love in your heart, carrying the load of caring for your loved one will leave you drained physically, emotionally and possibly financially.    Coping with the stress of senior home care has to be managed or you will not be able to be an effective caregiver.

Managing the stress of senior home care is all about taking charge.  Take charge of your thoughts, your emotions, your schedule, your environment and the way you deal with problems and unexpected situations.  The ultimate goal of coping with the stress of senior home care is to achieve a balanced life.

How to reduce, prevent, and cope with the stress of senior home care:

Senior home care requires organization – Organize your time and your schedule.  Write everything down so that you or another family member has reference to phone numbers, doctors, medications, in home senior care providers, important insurance and financial numbers.

Start a personal journal- Share your feelings about the stress of senior home care.  Writing down your thoughts will help you to take charge of your emotions.

Prioritize your health and well-being.   Nurturing yourself is a necessary not a luxury.  Healthy ways to relax and recharge:

  • Go for a walk
  • Call a good friend
  • Sweat out the tension with a good workout
  • Write in your journal
  • Curl up with a good book
  • Take a long bath
  • Eat healthy and exercise regularly
  • Play with your pet
  • Work in your garden
  • Listen to music
  • Savor a cup of warm coffee or tea

Give yourself a break – Enlist the help of a professional senior home care provider. Senior home care providers such as Visiting Angels can provide daily or weekly help to everyday chores, errands, hygiene, meals or transportation needs just to name a few.  Senior home care providers can also provide a respite to you responsibilities with as little as 15 minute notice to avoid unnecessary stress if your schedule needs help.

Coping with the stress of senior home care is the only possible way to be an effective caregiver to your loved ones.  Your mental and physical health must take priority or you will not be able to manage what needs to be done.  Take advantage of these tips.  Organize yourself, express yourself, nurture yourself and help yourself by arranging for assistance with a senior home care provider.

Bio:  Linda Dunkelberger is a freelance writer and editor.  “Coping with Stress of Senior Home Care” shares tips for coping with the stress of senior home care.  Visiting Angels is a senior home care provider that helps seniors with everyday tasks, errands, meals, transportation, just to name a few services.  For more information on Visiting Angels in your area, see www.Visitingangels.com.

Inhuman Factors–Producing Virtuoso Users

Thursday, July 16th, 2009

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by Jim Bradford, MediCHI Consulting

For many years universities have taught computer science students more than they ever wanted to know about Human Factors (Human Factors is the art and science of creating software that is intuitive and easy-to-use). Inevitably or in some cases, eventually, these students graduate and go to work for companies that create “feature driven” products in preference to “usability driven” products. Most computer science graduates have the knowledge they need to do good design work but they are rarely asked to apply this knowledge.

So, after a quarter century as a usability evangelist, I am throwing in the towel. If you can’t beat ‘em, join ‘em as my grandfather used to say. In the next paragraph or two I am going to define a new discipline that I am calling “Inhuman Factors.” Inhuman Factors acknowledges that many products are complex, hard to understand, and never reach the point of being fully debugged. Inhuman Factors takes the view that difficult to use products will be the norm for the foreseeable future.

To illustrate the argument let’s pick on Microsoft for a moment. The Microsoft Office suite had humble beginnings. Their word processor was originally intended to replace the typewriter. Their presentation system (PowerPoint) was offered as a replacement for transparencies and overhead projectors. Their spreadsheet application was built to replace the bookkeeper’s humble ledger. In just a little over a decade these applications have grown to such monstrous feature-driven complexity that the company now oversees a certification process to identify those hardy souls who have actually managed to figure things out. Talk about making a virtue of necessity! This is the most brazen spin for bad design since Heinz claimed that their ketchup was hard to pour because it was “rich.”

One of the classic signs of a poorly designed user interface is a wide disparity between experts (power users) and the rest of the user population. Many years ago I worked in the R&D division of a large telecommunications company (now bankrupt – not my fault). I was part of a department that developed a very complicated in-house computer aided design tool. We did an after-the-fact usability assessment for this system and discovered that the most productive user was nearly 20 times as productive as the least productive user (a 2,000% difference – the least productive user took nearly a month to do what the most productive user managed in a day).

This is where Inhuman Factors comes in. Through a process of task and workflow analysis, through the development of meaningful cognitive models, and through the creation of useful exemplars, Inhuman Factors will do formally what that high performing user did intuitively. Inhuman Factors will deploy many of the same tools as traditional Human Factors but with a contrarian goal – the creation of virtuoso users who can take existing software applications to the heights of productivity that the sales force originally promised.

Please check back in the coming months as I elaborate on the theme of Inhuman Factors. Comments and suggestions are welcome.

What Is Usability and How to Recognize It

Tuesday, January 27th, 2009

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by Jim Bradford, MediCHI Consulting

This article was originally published on the prominent healthcare blog, HIStalk

From time to time when I use a new application I seem to develop a kind of Tourette’s Syndrome characterized by teeth grinding, fist clenching, and dark mutterings. As I struggle through yet another badly designed, user-unfriendly system, I find myself wishing fervently that Bill Gates had finished college.

Technically, the user friendliness of a system is known as “usability.” There is an entire academic discipline (variously called “Human Factors” or “Ergonomics”) that is devoted to the study of usability. But if you don’t happen to have a Ph.D. in Ergonomics how do you recognize a well designed, highly usable system?

Mental Models and the Psychology of Geeks

The human brain constantly monitors the environment and creates models about it. This allows us to think about our environment and make predictions about what will happen next. We carry over this natural tendency to model things into our interaction with computers.

Not all models are created equal however. I have a friend who believes that if you set a thermostat as high as it will go, it will warm up the house faster. It is not an unreasonable model-it just doesn’t happen to be right.

The best system designers work hard to give you many clues about how a system works. This allows your brain to make a good model that produces accurate predictions about system behavior. When you encounter such a system you begin to feel that the system is natural, intuitive and easy to use.

Unfortunately geek psychology doesn’t often lead to this kind of design process. In 1971 Gerald Weinberg published his (now classic) book, The Psychology of Computer Programming. To boil a long tome down to its essence, the kind of person attracted to computer programming is frequently the type of person the media would characterize as a “troubled loner.”  Unfortunately the design of usable systems requires a well developed ability to understand how people think, feel and react when confronted with a complex system. As a rule, troubled loners are not good at this.

As a consequence, human factors experts are often drawn from the “touchy feely” disciplines (i.e., anything other than engineering or computer science). They are often brought in to fix computer systems that are so horribly hard to use that almost no one can make them work. This strategy is akin to bringing in a doctor only after the patient has died. The usability specialist does what he or she can but the result is usually a system that has evolved from being impossible to use to the point where it is merely frustrating to use.

The traditional approach to developing computer software (design-code-fix) is pretty well entrenched. Thirty years of preaching from academia has not noticeably improved the usability of computer systems. The key to usability, I believe, is an informed and demanding consumer. This is rooted in a fundamental property of a free market economy-if people stop buying poorly designed products, companies will eventually stop making them.

The Informed Consumer-How to Recognize Usability

Affordance: This design principle dictates that the appearance of things should provide a strong hint about how they are used. A hammer looks like it would be good for driving nails. A screw driver suggests how screws should be managed. An espresso machine, .. well . . not so much. Hammers and screw drivers have good affordance and espresso machines have poor affordance. When you look at the user interface of a new piece of software, do the commands, buttons, menus and other gizmos give you a good idea of how to use the system? If they don’t, it’s strike one against the designer.

Prescriptive Feedback: When using complex systems people will make mistakes and this provides the acid test for usability. Have you ever encountered an error message that says something like, “Illegal command or filename”? Good grief! Which is it, the command I just used or the file I just named? What law did I break? What makes a command illegal? Why can’t I call a file anything I want?

Can you imagine if other products were designed like software? Can you imagine a dashboard trouble indicator saying, “Illegal battery voltage or engine temperature”? If software doesn’t help you fix mistakes then it is strike two against the designer.

Task Fit: Software is a tool. Some software is a tool for creating documents, other software helps manage your finances and still other software exists purely to entertain you. Well designed software should focus on doing a small number of distinct tasks (a half dozen at most) and it should be obvious how the controls of the user interface help you do each task. Unfortunately many software companies prefer a “one size fits all” approach to development and end up creating a “one size fits nobody” product. If it’s not obvious how a software application’s capabilities relate to the task you have in mind, then it is strike three against the designer.

The Bottom Line

In recent years the nature of our daily lives has changed to such an extent that many of us spend the majority of our working and private lives sitting at a keyboard. Usability has become an important determiner of the quality of life for citizens of the twenty-first century. If the software you use is not intuitive, if it is not helpful, and if it doesn’t fit the tasks you want to do then walk away .. just walk away.